[net.games.frp] A.D&D characters

mff@wuphys.UUCP (Dr. Lizardo) (10/31/84)

Here is the toughest character I've played. In the A.D&D. campaign he 
was run in, we started out as third-level characters. It took about 
2 years to get him up to this level. 




        CHARACTER NAME: Morlock

        STATISTICS: S:6
                    I:18
                    W:10
                    C:10(15) (currently 10, but origionally 15)
                    D:9
                    Ch:14


        CLASS: Magic User

        Level: 12

        Exp: 966,399

        G.P.: 158,646

        HTK: 40

        AGE: 50 (death at 119)

        Special Abilities:


                1)   Permanent   Mind    Blank    (Permanenced    by
                     the great Arch-Mage Gladspell(30th level)

                2)   Permanent Comprehend Languages

                3)   Photographic Memory (Bestowed upon him by Thoth)


        Posessions:

        Staff of Power(cont. light, dark 5',  levit.,  light.  bolt,
        ray  of enfeeb., cone of cold, fireball, shield 5', globe of
        inv., paralysis) Bracers AC 6, Prot. Ring +3, +1/+2  dagger,
        +3 cloak, Broom of Flying, Wand of Frost, Wand of Fire, Wand
        of Secret  Door  and  Mech.  Trap  Detection,  Medallion  of
        Thought  Projection(90'  range),  2  figurines  of wonderous
        power(gt. scorpions), Chime of Opening(40 charges)


                Comments: With the above items,

                AC=-2         ST adjustment=+8.

        Also note that the Medallion of  Thought  Projection,  while
        normally  a  cursed  item,  operates normally because of the
        Mind Blank.


General Comments:


     Morlock is a great and powereful  wizard,  by  his  own
admisson.   A  worshiper  of  Thoth(  the  Egyptian  god  of
knowledge), he has worked  to  gather  books,  scrolls,  and
other  things containing knowledge. He is the founder of the
University of Ulien and its Library. He considers this to be
his most important accomplishment.

     With an I.Q. of  18,  and  the  permanent  photographic
memory  and  comp. lang., he has gained sage-like abilities.
He now spends most of his time at the  University,  studying
and  researching. He will "sell" his knowledge, as any other
sage, but not for money(except for that  needed  to  perform
any  neccasary research). What he demands in payment is more
knowledge. The  information  received  should  be  of  equal
importance   and  obscurity  as  that  given.  The  type  of
knowledge he specializes in is Magic and the  aquisition  of
information.

     If involved in combat, he will virtually always proceed
as  follows.   First,  get  out of immediate danger. This is
usually accomplished by Dim.-dooring, levitation, etc. Then,
get  up a poly-self(usually into Sylph form). Then, Globe of
Invulnerability off the Staff. Then charge in swinging.  His
preferred  attack  spell is the magic missle. He always car-
ries 2 personal and is in posession of 2 scrolls of  these(7
on  each).   He  will not sacrifice himself for another, but
will often take risks to help out. But,  whenever  possible,
he  would  prefer  to  help  from  saftey.  If it looks like
everyone is going to die, he will teleport to safety.

     Morlock's alignment is an interesting point of  conten-
tion. He was definitely chaotic-neutral in his younger days.
There was one incident involving slitting the wrists of par-
alyzed prisoners which is better left undiscussed.
He still considers this  to  be  his  alignment,  and  often
speaks  as  if  it  were. But his true alignment now is most
probably neutral good with chaotic tendencies.

	One other thing worth mentioning is Morlock's I.Q. When
rolled up, he had a 15. Through normal aging, it went up to
16. Now in this campaign, a wish can raise a stat by one point
through 16, but not higher. I picked up a couple of wishes
from a deck, but couldn't use it to raise my I.Q., at least 
not directly. I used one wish to turn a potion I already had
into a potion of lengevity. Drinking this lowered my IQ to 15.
I then wished my IQ up to 16, and then natural aging brought it
up to 17. It would go up again, to 18, but not till around 90.
So I used another wish (one gotten long afterwards) to permanantly 
alter all of my stats to what they would normally be when I had aged
to 90. This got me the 18. (Unfortunaltly, it also lost me 2 
constituion points!)





						Mark F. Flynn
						Washington University
						St. Louis, MO  63130
						ihnp4!wuphys!mff

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