scifi@ukc.UUCP (I.P.Gordon) (05/27/85)
Well since I started all this I had bettar put my two penneth in just for the hell of it. My piece is on the game DRAGOQUEST (which I think blows THAT GAME out the window).As many of you will know TSR destroyed SPI so that there wasn't any competition for THAT GAME,because anyone who has played it will instantly see what a far superior game it is and never play THAT GAME again.This gives us,the players,a problem, in that we can't get any material on DRAGONQUEST except what came out originally and the odd bit in a magazine.Which finally brings me to the point of my item. I was lucky to find in Dragon #86 an article on DRAGONQUEST entitled The Warriors Alternative.It basically boiled down to this:Question. What does a non-adept do when the adepts are learning their magic?Answer:They go to an adventuring school.Here they spend the EP's (calculated at 6,500) and the time (six months)that their friends are spending at the magic college.There are limitations which are enforced(so as not to unbalence the game)so the warrior comes out whith roughly this: 1)Either 1 FT or 3 PC 2)A skill at rank 2 (a warrior short of skill ie.Ranger Military Scientist,Thief,Spy etc. but not Healer ,Courtesan etc. 3)A follow up skill at Rank 1 (ie Thief major and Spy minor) 4)A wepon skill at Rank 2 (consistent with skills) 5)Two subsidery weapons at Rank 1 Finally up to 500 EP's can be spent on PC/FT ,stealth ,horsemanship or Hunting (a skill in a previous Dragon) The player can also add his starting EP's to this 500 ,any now left over from this original 6,500 is lost. That is basically it (if you want mote detail you'll have to buy the magazine yourself) giving you a charachter with more skills than his adept counterpart.This the article says balances up the the adept and non-adept. Or does it? Now it seems to me that an adept has already been penalised in the system for having magic in that 1) he doesn't get the +20% on his Magic resistence and 2) he can't use any pure iron -including armour (although he can use it silvered at -10% on his spells ,with the corresponding price increase X10) and finally 3) he can backfire (personnally I think that is the best part of the game) with terrible results for himself or the party.These rules do put the adept at a disadvantage (as any adept will tell you) but then again he does have the use of magic.What he loses on the swings he gains on the roundabouts. So basically it comes to this:Does the Warrior Alternative unbalance the game? Personnaly I think it does ,but not having it in also leaves the non-adept at a disadvantage.But that is just my opinion ,Iwould be grateful to hear yours on the matter. Yours in waiting, THE REAPER Beware the fruitbats their music is getting weirder!!!!!!!!