[net.games.frp] unconciousness

pkh@alice.UUCP (Paul Pavlidis) (07/27/85)

The way I played zero hitpoints:  if you had zero or below, you were unconcious,
and -10 was death.  If a character has negative hit points from wounds which would
be judged to bleed, internally or externally, the character would loose a hitpoint
per round more, while unconcious.  Once hitpoints were over zero, conciousness was
regained, but the character is in sad shape.  This is where the interpretation
comes in.  How long does it take the character to be able to fight again?  WE
figured that, based on the one week rule, the character needs to rest right away.
Being healed of all hitpoints (magically or otherwise) helps but does not remove
the trauma of near-death.  So a person who almost died, got a "heal" spell and
rested for a couple of days under good conditions would be okay, but the same
person who only got a couple of clw's would have to rest longer.  If no healing
is possible, except normal day-by-day healing, the person needs a lot of time.
The person had better have most of his/her hitpoints back before running around
again.  Actually, this didn't always work well with characters with many hit points
(who take forever to heal) so I just decided on a period of time or number of
hitpoints.  Fast and loose.  That's the way to play it.  How long do you think
you would take to get better if you were about to go to a higher plane?

			Another confused opinion from the 
			mad druid.