[net.games.frp] Fumbles

mab@druxp.UUCP (BlandMA) (05/23/85)

RUNEQUEST has a good fumble table that includes things like:  drop your
shield (no more parrying), drop weapon, break weapon, helmet slips over
your eyes (reduces your attack and parry chance for several rounds),
impale nearest friend, etc.  There are also separate fumble tables for
weapon attacks, natural attacks (claw, bite, etc.), and fumbled parries.

Fumbles can be entertaining and deadly.  One fighter in our group now
feels pretty lucky against trolls (don't ask him about ogres, though). 
In his first melee against trolls, the first troll to attack him fumbled
("hit self for maximum damage") which knocked the troll unconsious
(trolls do lots of damage).  In his second melee against trolls, the
first troll to attack him fumbled, and rolled the same fumble result!
I'm sure he can't wait to fight more trolls!

One of the Gloranthan cults, I forget which one, has a Rune spell called
Fumble.  It causes the victim of the spell to fumble his next attack.
There is also a magic weapon in one of the RQ2 scenario packs:  when
used properly, it causes your opponent to fumble (players in my campaign
who are reading this can forget they saw this).
-- 
Alan Bland     ihnp4!druxp!mab     AT&T-ISL  Denver, CO

faustus@ucbcad.UUCP (Wayne A. Christopher) (05/23/85)

Well, just in case anybody is interested in fumble and critical tables, 
here is mine: (Format it with tbl and *roff) I'd like to see any other
interesting ones that people have...

	Wayne

---------- fold, spindle, and mutilate here ----------

.TS
allbox, center;
l lfB lfB
l l l.
Roll	Critical	Fumble
0 - 10	Sever finger / toe	Trip and fall
11 - 20	Break 2 - 8 ribs	Drop weapon
21 - 30	Break limb	Throw weapon
31 - 40	Sever limb	Break weapon
41 - 50	Break spine	Twist wrist
51 - 60	Break neck / cut throat	Twist ankle
61 - 70	Smash face	Break finger
71 - 75	Sever nose / ear	Hit self
76 - 77	Poke out eye	Break arm
78 - 79	Rip voicebox	Get nosebleed
80 - 81	Pierce heart	Bump ally
82 - 83	Smash liver	Lose weapon to opponent
84 - 85	Gash open stomach	Become dizzy
86 - 87	Collapse lung	Fall and break neck
88 - 89	Cave in skull	Hit ally
90 - 91	Rip out guts	Roll again twice
92 - 93	Sever buttocks	Roll again thrice
94	Pierce pancreas	Hit self twice
95	Scramble brain	Hit self and ally
96	Rip head off	Hit two allies
97	Sever genitals	Critical ally
98	Split body	Critical two allies
99	Sever at waist	Critical self
00	Smash head	Critical self and ally
.TE 

euren@ttds.UUCP (Leif Euren) (05/28/85)

One netter writes:
>Well, just in case anybody is interested in fumble and critical tables, 
>here is mine:
)Sever finger or toe, Break 2-8 ribs, Break limb, Sever limb, Break spin,
)Break neck or Cut throat, Smash face, Sever nose or ear, Poke out eye,
)Rip voicebox, Smash liver, Gash open stomach, Collapse lung, Cave in
)skull, Rip out guts, Sever buttocks, Pierce pancreas, Scramble brain,
)Rip head off, Sever genitals, Split body, Sever at waist, Smash head.

and

)Twist wrist, Twist ankle, Break finger, Break arm, Get nosebleed, Fall
)and break neck.


Some time ago I thought of posting a "Blood and Gory"-table to this
newsgroup as an irony to all critical-hit tables. I think it would have
been worse than the above, but not much. But I certainly didn't believe
I would read one seriously written here.

(sensitive persons better hit 'n' or 'j' now)

flame()
{
	THIS IS NOT THE SORT OF STUFF I WANT TO READ IN THIS NEWSGROUP.
	CUT IT OUT, ALL OF YOU. BETTER YET, HIT YOURSELVES WITH TRIPPLE
	DAMAGE!
}

	Leif Euren	euren@ttds (...mcvax!enea!ttds!euren)

req@warwick.UUCP (What is your full name (for news article signatures):) (06/03/85)

Xpath: warwick snow snow ubu


In article <754@druxp.UUCP> mab@druxp.UUCP (BlandMA) writes:
>One fighter in our group now feels pretty lucky against trolls[...]. 
>In his first melee against trolls, the first troll to attack him fumbled
>("hit self for maximum damage") which knocked the troll unconsious
>(trolls do lots of damage).

Is his a reasonable result?  What kind of mistake could the troll have made
that would have resulted in it knocking itself unconscious?
Perhaps someone out here knows enough about Fighting -- I'd guess that it was
using bare claws, but what if it was using a sword?  Any swordsmen out there
care to comment?
I find this sort of thing often with pre-packaged systems - the results may
well be reasonable and well-thought-out, but if the reasoning isn't given, he
tables may as well be arbitrary.  Even using Rolemaster, I have asked people
who have actually fired bows/wielded swords about some results.
So how about a Fumble Table and/or combat system from the heart of the SCA, or
anyone else who understande these things?
[Perhaps this sort of discussion really belongs in FRPList;  mail me with any
ideas & I'll include them --R]

		- Russell
-- 
		... mcvax!ukc!ubu!snow!req  (req@warwick.UUCP)
Striving to promote the interproduction of epimorphistic conformability ....

quint@topaz.ARPA (Amqueue) (06/05/85)

In article <187@snow.warwick.UUCP> req@warwick.UUCP (Russell Quin) writes:
>In article <754@druxp.UUCP> mab@druxp.UUCP (BlandMA) writes:
>>One fighter in our group now feels pretty lucky against trolls[...]. 
>>In his first melee against trolls, the first troll to attack him fumbled
>>("hit self for maximum damage") which knocked the troll unconsious
>>(trolls do lots of damage).
>
>Is his a reasonable result?  What kind of mistake could the troll have made
>that would have resulted in it knocking itself unconscious?
>Perhaps someone out here knows enough about Fighting -- I'd guess that it was
>using bare claws, but what if it was using a sword?  Any swordsmen out there
>care to comment?
>So how about a Fumble Table and/or combat system from the heart of the SCA, or
>anyone else who understande these things?
>[Perhaps this sort of discussion really belongs in FRPList;  mail me with any
>ideas & I'll include them --R]
>		- Russell

What if the person ducked, and the troll didnt have a good balance...
he could swat himself in the head. The Runequest (tm) fumble tables are
effectively from SCA... the people who made up runequest were(are?) in the
SCA. for a while I was training to be a fighter... and nearly knocked 
myself out while trying to hit a pell! Im sure a real opponent would be 
much more dangerous than a stationary tree.

/amqueue

nrh@lzwi.UUCP (N.R.HASLOCK) (06/07/85)

> In article <187@snow.warwick.UUCP> req@warwick.UUCP (Russell Quin) writes:
> >In article <754@druxp.UUCP> mab@druxp.UUCP (BlandMA) writes:
> >>One fighter in our group now feels pretty lucky against trolls[...]. 
> >>... the first troll to attack him fumbled
> >>("hit self for maximum damage") which knocked the troll unconsious
> >
> >... What kind of mistake could the troll have made
> >that would have resulted in it knocking itself unconscious?
> >...care to comment?
> 
> What if the person ducked, and the troll didnt have a good balance...
> he could swat himself in the head. ...

I find the idea of a fighter hitting himself in the head for max
damage extremely unreasonable. On the other hand I can easily see
a combat error in which the defender ducks, the attacker spins,
and hits a co-attacker in the head for max damage. An alternative,
given a single attacker is that he over extends and falls to the ground,
face down within range of as many armed members of the defending
group as possible. i.e. everyone gets a free whack before he starts
to get up and can either get another or run away while he is
getting to his feet. Remember, falling down in heavy armour can 
knock unconcious or break bones or dislocate joints.

Take your pick.

	Nigel - Mumbling Madly in English.

laceyrm@ucbmiro.ARPA (Robert Michael Lacey) (06/11/85)

	(I haven't posted to this group before, so allow me to introduce 
	myself. My name is Bob Lacey, I have fought in the SCA, play FRP's,
	practice martial arts and goof around.)

	On the subject of fumbles without weapons, it is not hard for a
	human to hit him/herself when swinging on an agile foe. WITH a
	weapon, it is even easier to hit yourself, due to the lack of
	feedback that you have when you fight barehanded.

	Nothing strange about a Troll or other big clumsy monster taking
	itself out with a bad swing.


/Rabis M'aa

hollombe@ttidcc.UUCP (The Polymath) (06/11/85)

In article <171@lzwi.UUCP> nrh@lzwi.UUCP (N.R.HASLOCK) writes:
>I find the idea of a fighter hitting himself in the head for max
>damage extremely unreasonable.

Depends on the weapon.  With some  it's  entirely  possible,  even  likely.
Bullwhips and nunchaku come to mind, also morningstars.

-- 
-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
The Polymath (aka: Jerry Hollombe)
Citicorp TTI                          "How goes the rat race?"
3100 Ocean Park Blvd.                 "The rats are winning."
Santa Monica, CA  90405                               -- Paul Lynde
(213) 450-9111, ext. 2483
{philabs,randvax,trwrb,vortex}!ttidca!ttidcc!hollombe

don@umd5.UUCP (06/12/85)

In article <467@ttidcc.UUCP> hollombe@ttidcc.UUCP (The Polymath) writes:
>In article <171@lzwi.UUCP> nrh@lzwi.UUCP (N.R.HASLOCK) writes:
>>I find the idea of a fighter hitting himself in the head for max
>>damage extremely unreasonable.
>
>Depends on the weapon.  With some  it's  entirely  possible,  even  likely.
>Bullwhips and nunchaku come to mind, also morningstars.

How many fighters do you know who use those weapons? Most fighters prefer
something simple, like a nice big axe or a huge sword..
(Besides, a morningstar? How would you hit yourself in the head with a 
 spiked club?)


-- 
--==---==---==--
"Space, the final frontier ..."
What ?!!?     ^  No more ?!?
But it's a frontier of frontiers !!
--==---==---==--
___________      _____ ---- _____
       \        //---- IDIC -----
       _\______//_     ----
        ----------

  ARPA: umd5!don@maryland.ARPA
BITNET: don%umd5@umd2
SPOKEN: Chris Sylvain
  UUCP: {seismo, rlgvax, allegra, brl-bmd, nrl-css}!umcp-cs!cvl!umd5!don

tomk@ur-laser.uucp (06/14/85)

   As far as fighters fumbling.  I always have them roll again when they
have rolled a 1.  If someone else from the party is next to them I
count the roll as a hit against the friend.  If they are fighting alone
versus a monster I look at the roll and and see if they would have hit
themselves.  If they did I then allow their adversary to have made an
additional automatic hit.  The players at least seem to believe it.
They had previously found it hard to believe when the dwarf had embedded
a hammer in his own face.  
-- 
--------------------------
		   Tom Kessler {allegra |seismo }!rochester!ur-laser!tomk
Laboratory for Laser Energetics               Phone: (716)- 275 - 5101
250 East River Road
Rochester, New York 14623

hollombe@ttidcc.UUCP (The Polymath) (06/14/85)

In article <572@umd5.UUCP> don@umd5.UUCP (Don Preuss) writes:

>(Besides, a morningstar? How would you hit yourself in the head with a 
> spiked club?)

All together now ... the description of a morningstar in the AD&D books  is
_wrong_.

A spiked club is a mace.  A morningstar is a spiked ball on the  end  of  a
chain on the end of a stick.

BTW, I had a chance  to  handle  a  morningstar  at  the  L.A.  Renaissence
Pleasure  Faire  a  few  weeks  ago.  A _very_ unbalanced (hence difficult)
weapon.  To really use it well would require enormous strength of wrist and
forearm, not to mention lots of practice.

Imagine an inexperienced fighter picking one up on the field of battle.  He
attempts to wind up by swinging his forearm up and back ... the ball on the
end of the chain swings around ... crunch!
-- 
-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
The Polymath (aka: Jerry Hollombe)
Citicorp TTI                          "How goes the rat race?"
3100 Ocean Park Blvd.                 "The rats are winning."
Santa Monica, CA  90405                               -- Paul Lynde
(213) 450-9111, ext. 2483
{philabs,randvax,trwrb,vortex}!ttidca!ttidcc!hollombe

mjc@cmu-cs-cad.ARPA (Monica Cellio) (06/15/85)

From: tomk@ur-laser ? (Tom Kessler)
>   As far as fighters fumbling.  I always have them roll again when they
>have rolled a 1.  If someone else from the party is next to them I
>count the roll as a hit against the friend.  

This implies that a better fighter hits his friends more often than a bad
fighter does.  Do you really want this effect?

						-Dragon
-- 
UUCP: ...ucbvax!dual!lll-crg!dragon
ARPA: monica.cellio@cmu-cs-cad or dragon@lll-crg

robg@mmintl.UUCP (Robert Goldman) (06/17/85)

Responding to a comment about it being difficult to hit yourself when
fighting unarmed:

Yes, true, but as someone who spent several months on crutches this year
(sprained knee, torn ligaments & cartilege, water on the knee), from Tae
Kwon Do, I would say it's VERY easy to `fumble' practising the martial arts.
It seems to me (although I'm not an authority) that the more `hard' or
`external' the school, the more likely you are to do something like this.

						Best,

						Robert Goldman

hollombe@ttidcc.UUCP (The Polymath) (06/21/85)

In article <181@lzwi.UUCP> nrh@lzwi.UUCP (N.R.HASLOCK) writes:
>
>Yes, you can hurt yourself with your own weapons.
>
>However, I do not believe you can do maximum damage to yourself by a
>fumble, with the weapon in your hand

Let's try this scenario:

Inexperienced fighter swings morningstar crosswise and down at opponent ...
opponent  manages  to  get  out  of  the way ... momentum carries the swing
through and around ... ball swings around ... crunch!

No?  Maybe not.  I've never tried it.

>P.S. I too have fought SCA style, I have also examined real plate
>and mail.

I concede superior expertise, having little practical experience with these
things  myself. (I did manage to thrash myself pretty well with a bull-whip
once.   I  don't  recommend  the  experience  to   anyone   but   hard-core
masochists).
-- 
-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
The Polymath (aka: Jerry Hollombe)
Citicorp TTI                         Common Sense is what tells you that a ten
3100 Ocean Park Blvd.                pound weight falls ten times as fast as a
Santa Monica, CA  90405              one pound weight.
(213) 450-9111, ext. 2483
{philabs,randvax,trwrb,vortex}!ttidca!ttidcc!hollombe

nrh@lzwi.UUCP (N.R.HASLOCK) (06/25/85)

In article <484@ttidcc.UUCP>, hollombe@ttidcc.UUCP (The Polymath) writes:
> 
> BTW, I had a chance  to  handle  a  morningstar  at  the  L.A.  Renaissence
> Pleasure  Faire  a  few  weeks  ago.  A _very_ unbalanced (hence difficult)
> weapon.  To really use it well would require enormous strength of wrist and
> forearm, not to mention lots of practice.
> 
> Imagine an inexperienced fighter picking one up on the field of battle.  He
> attempts to wind up by swinging his forearm up and back ... the ball on the
> end of the chain swings around ... crunch!
> -- 
As I remember the beginning of this discussion, it was 'how to you justify
an attacker rushing up to you and hitting himself for MAXIMUM
damage. I agree that there are weapons that will do damage to a careless
or inexperiance user. I still find it unreasonable that a fighter, using
his own weapons against himself, can inflict MAXIMUM damage. 

In Jerry's scenario above, I can not justify more than 1d6 damage. This
is because I believe that MAXIMUM damage requires an extended arm swing
of 180 degrees or spinning the ball at speed around the end of the
handle, before a smooth delivery to the target. This should deliver
12 to 18 damage.

Yes, you can hurt yourself with your own weapons.

However, I do not believe you can do maximum damage to yourself by a
fumble, with the weapon in your hand

P.S. I too have fought SCA style, I have also examined real plate
and mail.

-- 
--
{ihnp4|vax135|allegra}!lznv!nrh
	Nigel		The Mad Englishman or
			The Madly Maundering Mumbler in the Wildernesses

Everything you have read here is a figment of your imagination.
Noone else in the universe currently subscribes to these opinions.

"Its the rope, you know. You can't get it, you know."

okamoto@ucbvax.ARPA (Jeff Okamoto) (08/06/85)

While on the subject of fumbles, I thought it would be amusing
to relate this incident that ACTUALLY occurred(sp?) in the
Chaosium's house campaign with Sandy Petersen as GM.

The situation:  I and several others are in the Mari Mountains in
Pamaltela.  After a meeting with the Cacodaemon (who mostly ignored
us), we had heard of a group of oppressed peasants who are
systematically robbed of goods.  We decided to become fighters for
justice.  Anyways, we set up a system of guards around one of
the villages to watch for these "exigers".

I now quote from the Campaign Log*:

          But on the tenth day  of  training,  Freezeday,  Stasis
     Week, Storm season in the Theyalan calendar, Pamalt-day, 7th
     week in the Rainy season (winter), tragedy struck.   On  the
     evening  of  that  day  one  of  the  guards was going up to
     relieve one of his comrades when he discovered his  headless
     body.   His  sword  had  been broken, and only the hilt half
     remained.  We all raced up to investigate.  The body  showed
     no  signs of torture nor did it bear any fire marks.  Tracks
     were found of a single person wearing armored boots.   After
     a quick discussion, Norac went alone to track the intruder.
          He followed the tracks for about  two  hours  until  he
     heard  the  sound of metal on metal.  He listened carefully,
     but he couldn't tell the direction.
          Suddenly out of the  darkness  jumped  a  huge  figure,
     wearing  full  plate  and  wielding  a  bastard  sword and a
     hoplite shield.  The design on his shield was a spider,  and
     his  helmet  also  bore  a spider.  The man swung, but Norac
     parried with his iron bastard sword.  Norac's  return  swing
     was  an utter failure.  Not only did he fail to hit his man,
     but he hit himself in the stomach, dropped  his  weapon  and
     lost his next attack and parry![1] On the man's next  swing,
     Norac died.
          But not for long!  Norac called on Orlanth to heal  him
     and  put  his  sword  back in his hand.  Orlanth granted his
     request at the cost of three points of POW.  The  man  swung
     again.   Norac  mised  his parry, and the blow landed on his
     unprotected body, on his head.  He died again.
          But again the mighty Norac called on  Orlanth  to  heal
     him,  and  again  Orlanth granted the request for three more
     points of POW.  The man swung, but Norac  parried,  and  the
     blow failed to connect.  Norac stood up instead of trying to
     swing from the ground.
          The warriors fought back and forth, Norac parrying with
     his sword, the man with his shield.  For a minute they swung
     at each other until the man slipped  through  Norac's  guard
     and  thrust his blade into Norac's abdomen.  As it withdrew,
     Norac felt a burning sensation, and he looked down to see  a
     nasty  green  coloring  starting  to  tinge his body.  Norac
     swung again, but he was  so  distraught  he  lost  his  next
     attack and parry.[2]
          While Norac stumbled  around,  the  man  stepped  back,
     resting.   He  said,  "Do  you surrender to Iul?  I have the
     antidote to the poison!" Norac  considered,  and  shook  his
     head  in the negative.  Iul swung and despite Norac's parry,
     wounded his right arm.  Norac's  return  swing  bounced  off
     Iul's shield.
          Now Iul took his sword and pushed it behind his shield.
     When  he  withdrew  it,  Norac could see it was again coated
     with a nasty green coating.  While he did this,  Norac  con-
     nected solidly, but it bounced off Iul's armor.
     _________________________
       [1] Fumble #00, roll three more times of table.
       [2] Fumble, lose next attack and parry.




          Iul then swung with his newly poisoned blade, but Norac
     parried  the  blow and it failed to hit him.  Norac's return
     swing was a dismal failure, and he lost his next  attack.[3]
     But  while  Norac  recovered,  Iul  stepped back and rested.
     Then he swung again and connected,  despite  Norac's  parry,
     and  hit  him in the head.  Norac's return hit again bounced
     off Iul's shield.  Then Norac felt the poison hit  him.   He
     successfully resisted  the  poison[4]  but  still  felt  its
     effect[5].  Iul swung again and hit  Norac  in  the  abdomen
     through  Norac's sword.  Again he died.  And again he called
     on Orlanth to heal him completely.  Orlanth replied that  he
     would  bring him back to life and remove the poison that had
     not taken effect, but not  that  poison   that  had  already
     affected him.  It cost Norac seven POW for this miracle.
          Iul again rested, while Norac finally  began  a  spell,
     Bladesharp  5.   It  went  off  while Iul was still resting.
     Norac then stood up.  Iul swung, but Norac  parried.   Norac
     tried  an aimed blow to the head, but he missed.  Iul swung,
     and Norac blew his parry.  He dropped  his  sword  again[6].
     This time he didn't wait.  He called on Orlanth to bring him
     back to Mistvale with his sword.  Orlanth granted this mira-
     cle  for  six  POW,  thus  leaving him with a POW of 2 after
     starting the combat with 21!
          While this debacle was going on, the rest  of  us  went
     back  to Mistvale.  There we found Norac, looking like some-
     thing the cat dragged home.



     _________________________
       [3] Another fumble.
       [4] 16 potency.
       [5] He took eight points of general hit point damage.
       [6] His fourth fumble!!


*: This log, which I keep from notes taken during the gaming session
is now some 200 pages long, single-spaced.

How many of you have had days like this?


The New Number Who,
Jeff Okamoto
okamoto@BERKELEY.EDU
..!ucbvax!okamoto