reiher@ucla-cs.UUCP (08/18/85)
An interesting article (from AP) discusses Dr. Thomas Radecki's study of violence in television, and, incidentally, other places. Some examples of his concerns: "Sports - 'The research is clear that sports violence leads to increases in anger and agression in normal viewers. This past weekend's boxing feast is likely to have caused several dozen homicides across our country and reinforced to millions of viewers that violence is acceptable behavior.'" "Toys - 'The increase in violent toys is just incredible. The cartoon and violent toy studies show that these materials cause children to hit, kick, choke, push, and hold down other children. ...'" "Cartoons - 'I was surprised by the large amount of violence found on the Disney Channel. Donald Duck's fights with his unruly nephews, Casey Jones beating up train robbers, and Mickey Mouse fighting with a mother eagle for eggs were considered inappropriate.'" "Games - 'There is no doubt in my mind that the game Dungeons and Dragons is causing young men to kill themselves and others. This game is one of non-stop combat and violence.'" "Movies - '"The Deerhunter" kills approximately one viewer for every 2-3 million who watch it', because of the Russian roulette scenes ..." "Tickling - 'Even tickling can be violent. Sadly, our culture doesn't teach people to be sensitive to the feelings of others. Tickling can be quite painful.'" Personally, I think this guy has revealed more about his own problems than those of the nation, but that's just my opinion. So, remember, parents, the next time you let your kids tickle each other, you may be contributing to the development of an ax murderer. I wonder if Radecki could come up with a single case where he can demonstrate that D & D contributed to a killing or suicide? -- Peter Reiher reiher@LOCUS.UCLA.EDU {...ihnp4,ucbvax,sdcrdcf}!ucla-cs!reiher
mjcarmody@watmath.UUCP (Mike Carmody) (08/21/85)
In article <6601@ucla-cs.ARPA> reiher@ucla-cs.UUCP writes: >An interesting article (from AP) discusses Dr. Thomas Radecki's study >of violence in television, and, incidentally, other places. Some examples >of his concerns: >... >"Games - 'There is no doubt in my mind that the game Dungeons and Dragons >is causing young men to kill themselves and others. This game is one of >non-stop combat and violence.'" > >"Tickling - 'Even tickling can be violent. Sadly, our culture doesn't >teach people to be sensitive to the feelings of others. Tickling can >be quite painful.'" > >Personally, I think this guy has revealed more about his own problems >than those of the nation, but that's just my opinion. So, remember, >parents, the next time you let your kids tickle each other, you may >be contributing to the development of an ax murderer. > >I wonder if Radecki could come up with a single case where he can demonstrate >that D & D contributed to a killing or suicide? >-- > Peter Reiher > reiher@LOCUS.UCLA.EDU > {...ihnp4,ucbvax,sdcrdcf}!ucla-cs!reiher I don't really want to **FLAME** here but this is the newsgroup that could most appreciate it. I agree with Reiher, but I wonder if his point could have been stressed more. This kind of report reeks of suppression of fun and propagation of machine-men (cf. Moral Majority), I'm sure none of the readers need to hear that D&D (or any FRP) creates homicidal maniacs. Also, if we killed ourselves en mass (which Radecki claims) I'm sure this news group would not have so much traffic. D&D is just plain fun escapism!!!! I wonder if Radecki has ever played or if he just a paranoid. By the way, I like being tickled! Sincerly, Barry Rosetti {??}!watdcsu!watmath!mjcarmody
jagardner@watmath.UUCP (Jim Gardner) (08/21/85)
[...] I know at least one teacher who actively encourages her high school students to play role-playing games. Instead of competing with other people, the students learn to co-operate with each other to achieve some goal...which sounds pretty corny, but we've all seen it happen. In addition, you learn to co-operate, or you're out. In sports, the hot-shot players can be pretty obnoxious and still be kept on the team because they're good. In role-playing games, the GM and the group won't put up with dorks for very long, regardless of their knowledge of the rules, success in killing, etc. Of course, I won't even mention the value that role-playing games place on creativity and invention, the way they can stimulate imagination, and so on. Why do so many people see the content of RPGs and never notice the spirit? Jim Gardner, University of Waterloo
abgamble@water.UUCP (abgamble) (08/22/85)
I noticed on CNN last night a report (from S. Carolina I think) about a youngster who had committed suicide. Aparently he played D&D at school quite a bit, so of course everyone has decided that D&D is to blame for his death. A group of parents is now trying to have D&D banned from the school. Unfortunately, I don't think this kind of reactionism is all that uncommon. Give the principal of the school credit though, as he has been supporting the game all the way. -- Bruce Gamble - abgamble@water.UUCP
ekblaw@uiucdcsp.Uiuc.ARPA (08/23/85)
Unfortunately, there is evidence of D&D causing deaths. These deaths are not usually homicides or suicides, however. Several teens have been injured or died by role-playing to the extreme - acting out adventures in made-up dungeons. The problems are usually those of suffocation or pneumonia due to spending too much time in tunnels, caves, or other "dungeons". However, your point of refuting the Doctor's statement is very sound. There is no evidence that I know of where a D&D player has gone out and murdered people on the premise that he/she "learned violence from the game." Indeed, the percentage of D&D players who are criminals AT ALL is much below the average of other games; especially sports. Perhaps the level of intelligence needed to adequately play the game (to understand strategies, find traps, etc.) is high enough that the players realize the difference between reality and fantasy, or maybe we (the D&D players) are simply too smart to get involved in illegal activity. Whatever the reason, I have to agree; the doctor is a quack. Robert A. Ekblaw, ekblaw@uiucdcs. "Preserving the mental, emotional, and social health of people everywhere, even if I have to batter them silly to do it."
bobh@pedsgd.UUCP (Bob Halloran) (08/23/85)
In article <790@water.UUCP> abgamble@water.UUCP (abgamble) writes: > > I noticed on CNN last night a report (from S. Carolina I think) about >a youngster who had committed suicide. Aparently he played D&D at >school quite a bit, so of course everyone has decided that D&D is to >blame for his death. A group of parents is now trying to have D&D banned >from the school. Unfortunately, I don't think this kind of reactionism >is all that uncommon. Give the principal of the school credit though, >as he has been supporting the game all the way. >-- I hate to admit it, since I live in this state, but the incident in question was in New Jersey, up here in the 'liberal' Northeast. It was reported in the NYTimes earlier in the week. At the school board meeting of the week, some fundamentalist minister dumped on the game. A local bookstore owner brought up the fact that millions of D&D sets have been sold, and that we gamers are not rushing out to kill ourselves or anyone else en masse. The Times was also good enough to print the fact that the boy in question had been in trouble with drugs earlier, and several of his acquaintances were quoted as saying "No, it wasn't D & D, he was a druggie." Bob Halloran Sr MTS, Perkin-Elmer DSG ============================================================================= UUCP: {ihnp4, decvax, ucbvax}!vax135!petsd!pedsgd!bobh USPS: 106 Apple St M/S 305, Tinton Falls NJ 07724 DDD: (201) 758-7000 Disclaimer: My opinions are my own. Quote: "History is made at night. Character is what you are in the Dark."
dave@gitpyr.UUCP (David Corbin) (08/26/85)
In article <6601@ucla-cs.ARPA>, reiher@ucla-cs.UUCP writes: > An interesting article (from AP) discusses Dr. Thomas Radecki's study > of violence in television, and, incidentally, other places. Some examples > of his concerns: > "Games - 'There is no doubt in my mind that the game Dungeons and Dragons > is causing young men to kill themselves and others. This game is one of > non-stop combat and violence.'" > -- > Peter Reiher > reiher@LOCUS.UCLA.EDU > {...ihnp4,ucbvax,sdcrdcf}!ucla-cs!reiher OBVIOUSLY, Dr. Radecki has never seen a GOOD (my opinion) campaign. Non-stop combat and violence. HUMPH! -- David Corbin Georgia Institute of Technology Box 34034 Atlanta GA 30332 ...!{akgua,allegra,amd,hplabs,ihnp4,masscomp,ut-ngp}!gatech!gitpyr!dave ...!{rlgvax,sb1,uf-cgrl,unmvax,ut-sally}!gatech!gitpyr!dave