marie@nmtvax.UUCP (05/24/84)
SPELL POINTS
Here is an alternate system of using magic spells that uses
spell points. The way to determine how many spell points a char-
acter has is this:
Add together the strength, constitution, and intelligence
Divide this number by 3
Multiply by one-half the level of the character including decimals
repeat each time the character goes up a level
SAVING THROW ADJUSTMENTS
7th level spells have a -2 on their save . . .
8th level spells have a -4 on their save . . .
9th level spells have a -6 on their save . . .
10th level spells have a -8 on their save . . .
11th level spells have a -10 on their save . . .
12th level spells have a -12 on their save . . .
13th level spells have a -14 on their save . . .
SPELL RANGE
All you need do is average a mage's strength and intelli-
gence.
Strength And Intelligence Average Spell Range At First Level Plus Per Level
--------------------------------- -------------------------- --------------
8 or under 160 feet None
9-12 200 feet 5 feet
13-15 240 feet 10 feet
16-17 280 feet 10 feet
18-19 320 feet 15 feet
20+ 360 feet 20 feetetscorn@nmtvax.UUCP (09/29/85)
*** REPLACE THIS LINE WITH YOUR MESSAGE *** Could someone send me the spells for Phantasie and the numbers and what they do. Thanks, Dylan Etscorn