marie@nmtvax.UUCP (05/24/84)
SPELL POINTS Here is an alternate system of using magic spells that uses spell points. The way to determine how many spell points a char- acter has is this: Add together the strength, constitution, and intelligence Divide this number by 3 Multiply by one-half the level of the character including decimals repeat each time the character goes up a level SAVING THROW ADJUSTMENTS 7th level spells have a -2 on their save . . . 8th level spells have a -4 on their save . . . 9th level spells have a -6 on their save . . . 10th level spells have a -8 on their save . . . 11th level spells have a -10 on their save . . . 12th level spells have a -12 on their save . . . 13th level spells have a -14 on their save . . . SPELL RANGE All you need do is average a mage's strength and intelli- gence. Strength And Intelligence Average Spell Range At First Level Plus Per Level --------------------------------- -------------------------- -------------- 8 or under 160 feet None 9-12 200 feet 5 feet 13-15 240 feet 10 feet 16-17 280 feet 10 feet 18-19 320 feet 15 feet 20+ 360 feet 20 feet
etscorn@nmtvax.UUCP (09/29/85)
*** REPLACE THIS LINE WITH YOUR MESSAGE *** Could someone send me the spells for Phantasie and the numbers and what they do. Thanks, Dylan Etscorn