[net.games.frp] What makes a character fun to play?

ronl@athena.UUCP (Jellimomber Cordmaker) (11/08/85)

<is there really still a line-eater?>

One thing I like to do, that makes some characters more fun to play is to give
them an interesting obsession or two.  For example, I have one character,
a halfling named Jelly, who absolutely LOVES twine (rope,string,cord,etc.) 
and spends most of his time trying to solve any problem that comes up with
it.

Has anyone else found that having an interesting (or bizarre) obsession
makes the game more fun?

I've found (with Jelly's twine obsession) that I can spend an interesting
10 minutes or so stringing-up a room in order to try opening a door/chest/etc.
while standing at the other end of the room.  Of course, Jelly's interest
in practical jokes is sometimes taken a bit too far as well.

I'm sure this is just my own opinion, so please ignore it if you find it
unpleasant, but I really enjoy reading about individual tales and
escapades.  There seems to be some sort of unvoiced regulation that says we
should stick only to "theory" here, rather than relating the most interesting
of our adventures.  Why don't those of you who strongly disagree with this
start your own newsgroup (net.flames.frp) and really "go at it", while the
rest of us enjoy ourselves?

Thanks.

-- 
     _________________________________________________
     |                                               |
     |   I've never met a Hottentot I didn't like.   |
     |_______________________________________________|

	Ron Lunde - Tektronix Inc., CAE Systems Division (503) 629-1345

uucp:	{ucbvax,decvax,pur-ee,cbosg,ihnss}!tektronix!teklds!ronl
CSnet:	ronl@tek
ARPAnet:ronl.tek@rand-relay

scott@hou2g.UUCP (Colonel'K) (11/08/85)

One of the PCs in my campaign (Sorry, Joe, if I beat
you to it), who is a Fighter/Mage, also has an "obsession".

He's a pyromaniac!  He's constantly stopping to pick up
pieces of rotting or broken funiture, flasks of oil, etc.

Naturally, his spells tend to be fire based--thank goodness
he hasn't got a fireball yet....

			Scott Berry

hogge@uiucdcsp.CS.UIUC.EDU (11/16/85)

One of my weirder characters, back when we were experimenting with
home-brewed D&D character classes, was "Vile Fleshrender, Eater of Hearts",
a human shape-changer (Changeling).  His basic thrill was to gut out
and eat whole, uncooked, the heart of any opponent he killed single-handedly.
He never reached high-level, so he never had the dilema of dealing with, say,
an Ogre's heart.  And of course, the bad-assed cleric in the party 
eventually got on his case.

Incidentally, the Changeling was fun to run.  The class's basic occupation
is the capture of creatures for purposes of physiological examination (shape
learning).  Overall, the rest of the party was not real supportive...