ronl@athena.UUCP (Jellimomber Cordmaker) (11/08/85)
<is there really still a line-eater?> One thing I like to do, that makes some characters more fun to play is to give them an interesting obsession or two. For example, I have one character, a halfling named Jelly, who absolutely LOVES twine (rope,string,cord,etc.) and spends most of his time trying to solve any problem that comes up with it. Has anyone else found that having an interesting (or bizarre) obsession makes the game more fun? I've found (with Jelly's twine obsession) that I can spend an interesting 10 minutes or so stringing-up a room in order to try opening a door/chest/etc. while standing at the other end of the room. Of course, Jelly's interest in practical jokes is sometimes taken a bit too far as well. I'm sure this is just my own opinion, so please ignore it if you find it unpleasant, but I really enjoy reading about individual tales and escapades. There seems to be some sort of unvoiced regulation that says we should stick only to "theory" here, rather than relating the most interesting of our adventures. Why don't those of you who strongly disagree with this start your own newsgroup (net.flames.frp) and really "go at it", while the rest of us enjoy ourselves? Thanks. -- _________________________________________________ | | | I've never met a Hottentot I didn't like. | |_______________________________________________| Ron Lunde - Tektronix Inc., CAE Systems Division (503) 629-1345 uucp: {ucbvax,decvax,pur-ee,cbosg,ihnss}!tektronix!teklds!ronl CSnet: ronl@tek ARPAnet:ronl.tek@rand-relay
scott@hou2g.UUCP (Colonel'K) (11/08/85)
One of the PCs in my campaign (Sorry, Joe, if I beat you to it), who is a Fighter/Mage, also has an "obsession". He's a pyromaniac! He's constantly stopping to pick up pieces of rotting or broken funiture, flasks of oil, etc. Naturally, his spells tend to be fire based--thank goodness he hasn't got a fireball yet.... Scott Berry
hogge@uiucdcsp.CS.UIUC.EDU (11/16/85)
One of my weirder characters, back when we were experimenting with home-brewed D&D character classes, was "Vile Fleshrender, Eater of Hearts", a human shape-changer (Changeling). His basic thrill was to gut out and eat whole, uncooked, the heart of any opponent he killed single-handedly. He never reached high-level, so he never had the dilema of dealing with, say, an Ogre's heart. And of course, the bad-assed cleric in the party eventually got on his case. Incidentally, the Changeling was fun to run. The class's basic occupation is the capture of creatures for purposes of physiological examination (shape learning). Overall, the rest of the party was not real supportive...