[net.games.frp] Alignment and Intent

slb@drutx.UUCP (Sue Brezden) (11/27/85)

morrism@ecn-aa.UUCP (The Music Man) writes:
[an example of a lawful evil character caught by the law...]
>	His Alignment was Lawful and Intent was Evil. He decided that, being 
>Evil, he would start hacking at the two and make a clean breakaway.
>	I said NO. His Alignment is LAWFUL. Which means he MUST face his
>charges in a court of law. Evil, Good, or Neutral, Lawful means the LAW. He
>believes that the Law is fair.

I don't view lawful evil quite this way.  Being lawful means that a character
follows a built-in code of honor.  It does not mean she/he will follow 
anyone else's code (in this case the town's laws).  

It may be that the character's code is "obey the law of the place where
you are".  But it may not be, also.  The best example of lawful evil
alignment I can think of is a Mafia soldier.  If you ask Louie "The
Crocodile" , he will tell you that he is "a man of honor".  This honor
includes such things as not killing his competitor's families (just his
competitors), and not telling the police anything.  It is a very strict 
"law".  But it does not demand obediance to the laws of the land.
-- 

                                     Sue Brezden
                                     ihnp4!drutx!slb

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      To search for perfection is all very well,
      But to look for heaven is to live here in hell.   
                                       --Sting
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