[net.math] Hyperhelp, please?

wdr@faron.UUCP (William D. Ricker) (04/23/85)

In article <617@ahuta.UUCP> in net.arch,
rkl@ahuta.UUCP (R. Kevin Laux) answered the question of what is a
hypercube, which is relevant to certain exoctic SIMD multiproccessor
architectures:
>	The hypercube is a 4 dimensional construct, also known as a tesseract.
>Unfolded into 3D space it looks like a stack of 4 cubes and has another 4
>cubes attached to the 4 sides of the second cube from the bottom (or top,
>whichever). ...

Well, mostly true.  The tesseract is the 4-cube, or hyper-cube in 4
dimensions.  There are hyper cubes for all n>0, which are constructed
by translating a (n-1)-cube through the n-th dimension a unit distance,
connecting each node with its image.

The 2**64 processor architectures are 64-cubes, which would only
/look cubish/ if you looked at them in a 64-dimensional space.
A 64 cube is built by translating a 63-cubes through the 64th dimension.
...
{Recurse deeply}
... The 1-cube is two 0-cubes (points) connected by a unit-line in
1-space.

The more familiar family members:
The 2-cube, which  we call a square, is two 1-cubes connected,
forming four 1-cube faces.
The 3-cube is two 2-cubes connected by four 1-cubes, to form six 2-cube
faces.
The 4-cube, a tesseract, is formed by connecting two 3-cubes node-to-
corresponding node, which then has eight 3-cube hyper-faces in the
4-space in which it is embedded.
A 5-cube can be similarly constructed /et/ tedius /cetera/, /ad infinitum/.


Other Topological Trivia:

The 0-cube is also the 0-ball.

A 1-ball is the set of points in a one-dimensional space within a given
radius of a certain point: a closed line segment.  The 1-cube =
1-ball.  The 0-sphere is the boundary of the 1-ball, two points or
0-balls!.

The 2-ball is the disk, all points in 2-space within a radius.  Its
boundary is the 1-sphere, a circle, which is topologically identical
to two lines, 1-balls,  joined at their boundaries.

The 3-ball is what we call a ball or spherical solid, all 3-space
within a radious.  Its boundary is called the 2-sphere, which is
topologically equivalent to two 2-balls joined at their 1-spheres.

There is likewise in 4-space a 4-ball whose 3-sphere surface is two
3-balls joined surface to surface.

{Follow-up the topology to net.math.  This is last bit is
a bit far afield from computer architecture.  Although Weiner
did set up standing waves in an anulus of turtle muscle.}
-- 

  William Ricker
  wdr@faron.UUCP						(UUCP)
  decvax!genrad!linus!faron!wdr					(UUCP)
 {allegra,ihnp4,utzoo,philabs,uw-beaver}!linus!faron!wdr	(UUCP)

Opinions are my own and not necessarily anyone elses.  Likewise the "facts".